Escape The Kraken

Game made in Unity3D by students at Saxion University of Applied Sciences in 3 weeks.

My contribution consisted on programming in C# a level editor to automate and randomize each level. Each level consists of blocks of obstacles that we previously laid out in specific patterns using our custom level editor. Each block consists of 64 spaces where obstacles can be added, and then randomly select blocks adjacent to the block where the player is in real time, allowing the player to move in any direction, creating an endless map where the distance traveled defines the level and type of obstacles that may appear in the game. Inspired by Race The Sun videogame.

https://www.youtube.com/watch?v=heHr0Q9u_as
Rodrigo Alejandro Chávez Mulsa
Rodrigo Alejandro Chávez Mulsa
Machine Learning Engineer

My research interests include computer vision, natural language processing and information retrieval.